**i have have encounter problem with the screen resolution. To play click THE BLUE FULLSCRENE BOTTON.**


!!When asked to 'hold,' completing it will cause a sound that alerts the enemy when the object is broken.!!

INPUT: 

  • (shift)= run
  • (e)=interact
  • (wasd)=move


I am sorry if there is no sound, I had to spend the first month learning Astar pathfinding. I will finish this project during the rest of the year (character, sound, etc.). Since I make all the props, it adds a lot of time. I know this probably won't win, but it made me learn about pathfinding, and that's a big step up for me. It was fun to participate.